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Invisible Cities Studio

Redemption Square


An award-winning documentary and web series that uncovers the hidden spirit of a contested public space in Los Angeles.
Overview
To reimagine how people see and think about public space, I created a short documentary and web series about a contested park in Downtown LA that reveals an inclusive vision for its future through the eyes and memories of its users.
RoleWriter, Director

Activities concept development
spatial analysis
archival research
community engagement
storyboarding
script writing

film production
motion graphics

Team Anne Whiston Spirn, Lorraine Morland, Lisa Biagiotti, Drew Ganyer, Garrett Lamb, Nicholas Myers, Colin Yarck, John Cranston, David Vega-Barachowitz
Location Los Angeles, California
Date2018
StudioInvisible Cities Studio





Watch the Film
In the footsteps of many unique Angelenos, a down-on-her-luck woman finds a new identity in Pershing Square, a notoriously unloved space in Downtown Los Angeles.




“The film has a sense of history and memory that is sorely missing in conversations about public space in Los Angeles.” 

— Christopher Hawthorne, Chief Design Officer of the City of LA


Watch as Episodes
Click to view and check out original source materials...

1. On my Mind - 1:32
2. Campfire (1860s) - 1:55
3. Working Men (1900s) - 2:07
4. Unafraid (1940s) - 2:25
5. Safe Haven (1980s) - 3:36
6. Versions of the Truth (2018) - 6:01
7. Time in Place - 3:40

How do you awaken the hidden spirit of a public space?
Hostile, outdated, unloved: this is the popular image of Pershing Square in Downtown Los Angeles. Yet beneath the sun-baked surfaces of this historic park exist countless stories of refuge and reinvention. Redemption Square is an investigation of the soul of a park and the soul of a city, and of a major perceptual gap in Los Angeles that propels vicious cycles of demolition and misguided urban design.








“I think you’re taught...that there is one truth. And not that there are versions of the truth.”



Cinematic Experiments
I chose Pershing Square as a case study to test the use of cinematic storytelling as an urban design tool for my MIT master’s thesis in 2016. Concurrent with an international competition to redesign the park, my experiments involved conducting nearly 100 interviews with park users, “reenacting” the experiences of users in every generation back to the 1860s, and constructing a possible future of the park through a montage of user aspirations.
ReenactmentsThe film visits the park at five points in its history, each time oscillating between two competing perspectives.

Park user perspective - 1940s
City planner perspective - 1940s

InterviewsMy team and I asked a very open-ended set of questions to 90+ diverse park visitors to understand how they use and view the park. What we found completely challenged the popular conception of the place.

John Moody is a creative director & designer specializing in experience design, urban strategy & place identity. Let’s connect!  ~ john.s.moody@gmail.com